|
|
| Introduction |
| The National Summit on Video Games, Youth and Public Policy
brought together leading experts on video game effects research,
ratings accuracy and effectiveness, public health and youth
advocacy. |
| The Summit, an invitation only event held Oct. 21-22, 2006,
was precedent-setting as the first-ever formal meeting to
initiate a critical dialogue and to collectively examine issues
of video games, youth and public policy. Although the participants
may have had previous familiarity with each others' work,
the Summit created a purposeful forum for experts to exchange
ideas and concerns regarding violent and sexually explicit
video games, media effects on youth, needs to educate the
public, and current and proposed legislative policies pertaining
to video games. |
| Agenda |
| Goals
and Objectives |
| Summit Participant
Biographies |
| Setting the Scene:
|
| Presentation Summaries & Working Group Recommendations
for:
|
| Directions
for Future Research |
| Recognition
& Thanks |
|
|