spacer
 
Dr. David Walsh
Columns
Video Games Video Games
Television & Movies Television & Movies
Computers & Internet Internet & Computers
General General
Adolescents Adolescents
Literacy & School Success Literacy & School
Obesity Obesity
Violence in the Media Violence in the Media
MediaWise® With Dr. Dave   Print this page

Netiquette Revisited

A few days ago, my eyebrows rose as I read an email we received from a woman who plays online video games. The National Institute on Media and the Family gets lots of messages from serious gamers, but this one stood out from the rest. Her message lamented that most of the mature content online games she plays are overrun with kids "even late at night."

This woman doesn't seem to have anything against children. In fact, her message demonstrates genuine concern for kids and their wellbeing. Her problem is with the way young gamers often conduct themselves during online play. According to her, "their play is more aggressive" and they speak (via text or with microphones) more rudely to other players, often using "derogatory slurs."

Other online gamers back up her story. Virtually all of them I've asked can recall encountering a clearly underage gamer using blue language - sometimes even hate speech - and playing outside of the bounds of online etiquette. And after poking around a few video gaming message boards, I can confirm that our emailer isn't the only one speaking out about underage gamers. One poster on the Gamespot forum even suggested the game-oriented Internet sites "really need to start separating by age."

The whole dilemma reminded me of another story I had just read, this one about the increasingly serious issue of cyberbullying. A special issue of the Journal of Adolescent Health last year included studies showing that between 10 and 34 percent of kids have been harassed via the Internet or a mobile phone - and those numbers seem to be on the rise. But more disheartening than the increase in incidents is the increasingly sophisticated methods cyberbullies use.

These days most kids have access to digital cameras, mobile phones and high-speed Internet connections. And while these things can be great tools for learning and creativity, they can also be violent and cruel in the hands of a cyberbully. Fake MySpace pages, explicitly photoshopped school photos, and YouTube posts of real fights are just three of the many common techniques of cyberbullies.

In both cases - cyberbullying and aggressive online play - I suspect most kids don't understand how poorly they are behaving. Cyberbullies often don't realize how hurtful their pranks are. And I suspect a lot of young online players (who shouldn't be on adult sites anyway) don't understand that their rudeness ruins the game for everyone. A growing body of psychological research shows we just don't take other people into account as much when they're not in front of us.

So what should parents do? Here are four tips:

  1. Talk to your kids about how important good etiquette is in the real and the virtual world.
  2. Find some examples - together - of reports of cyberbullying or bad online behavior and talk about what they mean.
  3. Check in to see how it's going online and how others are treating your kids.
  4. Enforce a zero tolerance policy. Bad behavior equals suspension of computer privileges.
David Walsh, Ph.D. is the founder of the MediaWise Movement, a program of the National Institute on Media and the Family (www.mediawise.org). His latest book, No: Why Kids - of All Ages - Need to Hear It and Ways Parents Can Say It (Free Press) is available in bookstores.
 
 
 
 
  © National Institute on Media and the Family.