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Dr. David Walsh
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MediaWise® With Dr. Dave   Print this page

An Antibiotic for the Harmful Effect of Media

In 1928, a Scottish biologist name Alexander Fleming accidentally made a discovery that would change the world. While studying bacteria responsible for a number of serious diseases, he realized that the Petri dishes he had prepared with bacterial samples were contaminated with something else, a fungus. Then he noticed something amazing. The dish displayed a ring where bacteria hadn't grown around a bit of fungus. The fungus was a member of the penicillium family. Fleming had discovered penicillin, the cure for some of the world's most devastating diseases.

I was reminded of this story when I read a report of recent research that sheds new light on the possible impact of video games on a student's grade point average (GPA). A father-son team of researchers, one an economist, the other a mathematician, discovered something psychologists have been trying to determine for years. And the study wasn't even trying to examine the impact of media on students. Instead, the researchers were interested in how study habits affect GPA.

But Todd and Ralph Stinebrickner noticed something interesting in the results: college freshmen whose roommates supplied their shared dorm room with a video game console studied an average of 40 fewer minutes a day than did the students whose rooms didn't have an Xbox 360 or a Nintendo Wii. Even more intriguing was this result: the students with video games had GPAs about a quarter of a point lower than the students who spent the 40 minutes studying. In other words, that new Playstation 3 might explain why your child's GPA just dropped from a B average to a B minus.

Does this study prove that video games make kids stupider? Of course not. But it does seem to suggest that studying affects academic performance. And it looks like it shows that kids who have 24-hour access to the distracting fun of video games don't study as much as they should. And as a result, they don't do as well in school.

This study is yet another piece of evidence showing us why we should keep media out of kids' bedrooms. While we can't monitor college dorms, we can enforce proper time limits for the younger ones. This will help them establish effective study habits. It's okay if kids and teens play video games. We just need to make sure the games don't crowd out the habits and skills necessary for a healthy, happy life.

Corporate media advocates often accuse researchers of going out of our way to prove the mass media are bad for kids. The Stinebrickners just wanted to know if the students who studied did better in class. They weren't looking to bash games. And yet the video game variable was too big to ignore.

Their study reminds me of Fleming's story in another way too. It reminds me of the importance of helping our children gain a love of reading and doing well in school as early as possible. Maybe making our kids MediaWise is like giving them penicillin for the potential harms of media use.

David Walsh, Ph.D. is the founder of the MediaWise Movement, a program of the National Institute on Media and the Family (www.mediawise.org). His latest book, No: Why Kids - of All Ages - Need to Hear It and Ways Parents Can Say It (Free Press) is available in bookstores.

 
 
 
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