

Halo 2
The Basics:
Platform: Xbox
Developer: Microsoft/Bungie
Price: $49.99 (November 2004)
ESRB rating: M
Summary: A popular but mediocre first-person
shooter.
Note: A moderately challenging first-person
shooter game, with the typical levels of blood, gore and
scariness. A storyline that is only slightly above average,
and decent graphics don't justify this game on any level.
Avoid it.
Further Breakdown:
Overall rating: 1 out of 5 stars
Best for ages: 18+
Playability: Excellent
Graphics: Excellent
Entertainment value: Moderate
Educational value: None
Reading Level: 5+
KidScore
Rating
Ages 3-7: Red
Ages 8-12: Red
Ages 13-17: Red
Violence Amount: Red
Fear: Red
Illegal/harmful: Green
Language: Yellow
Nudity: Green
Sex: Green
Review:
In some ways it is amazing that Halo 2 is as popular
as it is-and it is popular indeed-selling more than five
million copies in two weeks (it took the original Halo
two years to achieve this). Although the game does some
things well-technically the game is very sound, the game
is primarily just a B-grade sci-fi storyline attached to
a typical first-person shooter.
Essentially, Halo 2 continues the storyline
and action from where the first Halo left off. To
start, the player continues the battle as the "master
chief", earth's best killing machine-a mammoth super-soldier
standing seven feet tall and wielding a variety of weapons.
The primary enemy is "the covenant", a group of
aliens bound by a cultish religion and a universal hatred
of anything human. This time they are attacking earth directly
and it is up to the player to defend the human race from
extermination.
Later, the story shifts, and the player takes
the role of "the arbiter", a suicide soldier for
the covenant, who is tasked to destroy a heretic that is
dissenting from the will of the covenant. A converging storyline
brings the arbiter and the master chief together as allies
on Halo-a super weapon/space station revered as a sacred
icon by the covenant and capable of destroying the entire
galaxy. Along the way they battle an even more deadly enemy-"the
flood", a parasitic alien life-form that possesses
humans and covenant alike with a voracious appetite.
In either role, the battles are vicious, deadly
and expansive. Players can snipe at enemies, toss grenades,
blaze away with duel sub-machine guns or even use a high-powered
energy sword to decimate their foe. Drivable vehicles are
included in the action, adding potent firepower to defeat
the enemy. Blood is prevalent through much of the game-although
it should be mentioned that the covenant's blood tends to
look like bright colored paint. Human blood looks exactly
like that-human blood, and stains the pavement after a marine
is shot down. The battles are very large-in many of the
scenes, the player will be playing with a squad of computer
controlled allies, making the battles immersive and sometimes
confusing.
A few other factors to consider are the scariness
of the cut scenes and the aliens themselves-both the covenant
and the flood characters would be scary for younger children.
Some of the cut scenes also contain material that would
be inappropriate for younger players-for example the arbiter
is tortured before being sent on his mission. In addition,
parents can expect to find a sprinkling of minor curse words
throughout the game-primarily in the animated cut scenes
that tell the story.
One last consideration is the multi-player
abilities of the game. For one, and this is enjoyable to
a point, is the ability to partner up with a buddy to play
the missions cooperatively on a split-screen. However, and
perhaps more importantly, is Microsoft's push to get people
onto Xbox live-their new online multiplayer service. With
this, players can challenge anyone with the game and a subscription
to Xbox live to a multi-player free-for-all. Of course this
adds additional concerns for parents concerned with the
type of gameplay their kids are involved in.
In the end, the game doesn't introduce anything
spectacularly different from the first game-just better
graphics, and some new weapons and enemies, and it doesn't
add much to the already full ranks of first-person shooter
games. Although well-made from a technical perspective,
Halo 2 offers little of value for kids.
|