

City Life
The Basics:
Platform: PC
Developer: Monte Cristo
Price: $39.99
ESRB rating: E(Everyone)
Summary: City building near its best.
Note: Parents need to know that CITY
LIFE has many educational aspects, and can teach kids some
of the basics of city planning, economics, etc. Riots, acts
of arson and other forms of violence-including organized
crime, can appear when tension between social classes gets
to high.
Families who play this game may want to discuss how games
can simplify complex tasks (like running a city) and major
problems (like class conflict) into gameplay elements. Do
you think making real-life problems part of a game make
those issues look less important or does it call needed
attention to them? Does it make a game more realistic or
too complicated?
Further Breakdown:
Overall rating: 4 out of 5 stars
Best for ages: 7+
Playability: Medium. Easy to play, can get repetitive.
Graphics: High. Beautiful cityscapes in full 3D.
Reading Level: Heavy. Reading is necessary to understand
how the city is developing.
Ages 3-7: Green
Ages 8-12: Green
Ages 13-17: Green
Violence Amount: Green
Fear: Green
Illegal/harmful: Green
Language: Green
Nudity: Green
Sex: Green
Review:
City Life gives players a chance to build, grow and
run a city. Managing the city's finances and city services,
keeping an eye on pollution and traffic, and assigning plots
of land for development work pretty much the same in this
game as other city builder types of games, such as SimCity.
Growing the city, and keeping the city in the green can
be a bit of a challenge, but what really makes City Life
different from the other games of this type is the idea
of social hierarchies/classes.
Social development is a critical component of the game.
At the bottom are the "Have Nots"-content with
the most basic of necessities, this group does typically
does the city's dirty work, like cleaning up parks and running
the town dump. Slightly higher on the social ladder are
the "Blue Collars" and the "Fringes",
who with the proper city resources and job availability
can turn into "Suits" and "Radical Chics".
The City Life snob is the "Elite". This
group is at the top of the heap, and while they can bring
in serious cash to the city's coffers, they also require
a multitude of city services to keep them happy.
Keeping the citizens happy is important, because if they
are not, social tension between the groups can occur. If
social tensions rise too high in an area, riots and acts
of arson can occur. A lengthy social struggle can lead to
an infestation of organized crime, requiring the skills
of an expensive SWAT team to root out.
The game looks beautiful and since the graphics are fully
3D, players can look at the city from almost any angle,
even going into a first-person mode to take a stroll. It's
also possible to view the city from a variety of times of
day from the twinkling lights of night to the hustle and
bustle of the daytime.
A few minor imperfections reduce the polish of the game,
but don't affect that gameplay that much. The game isn't
always easy, but after a while it can get fairly formulaic,
reducing the interest in long-term play. Sloppiness with
text and dialog boxes make it appear as though the game
may have been a bit rushed through development.
All in all this game is structurally sound. Kids and adults
looking for new challenge to playing mayor will find it
with City Life.
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